Fighting Spirit- is the morale of faction troops on the Maritime front. In «Juggernaut», Fighting Spirit is measured in heroism points, which are awarded for victories and deducted for defeats. At a given moment the accumulated or lost heroism points change the Fighting Spirit status.
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Regular fight |
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Major slaughter |
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Epic slaughter |
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Legendary slaughter |
For victory in these fights, heroism points are awarded, and for defeats - they are deducted.
Features: If the fight took place a day ago, 50% of its heroism points are taken into consideration. If the fight took place two days ago, only 20% of its heroism points are taken into consideration. If the fight took place three days ago, its heroism points are not taken into consideration.
Fighting Spirit does not influence captures of locations or mines. Heroism received by companions does not influence fighting spirit.
The following statuses are available to the winning faction: “Victorious”, “Invincible” and “Triumphal”. They increase the reward received by faction warriors for killing monsters on the Maritime front.

For the losing side, there are different statuses: “Fury”, “Victory at any Price” and “Sacred Rage”. These give warriors a significant injection of strength and vitality on the Maritime front, but they do not allow them to gather resources, and also reduce the reward received for killing the monsters that live in those regions.
If no faction is dominant, then the Fighting Spirit status of both is “Warlike”, which has no privileges or restrictions.
*Table for Maritime Front.
Pay careful attention to the status of your faction's Fighting Spirit, it will show you what additional opportunities are available to you on the Maritime front at any given moment! |